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These are the goals and expectations at the end of the cycle. The key difference is that you might want to start with the finish first, rather than the start. The snakes and ladders game is straight forward as a concept but can add an element of play, hypothesis and future risk planning when it comes to the execution of the project or epic. A fun and easy alternative retrospective format Using TeamRetro’s agreement feature lets you capture these and take them forward into your future sprint retrospectives. Often many of the elements that come out of this retrospective can be memorialized into team agreements and form part of the social contract for the team. The Royal Game Of Ur (aka 20 Squares) Wood.This retrospective template is very useful at the start of a particular project or epic when there are learnings from previous iteration that can be brought forward. Roman game board from Corbridge, England, Stone. They were either made of wood, stone – or scratched into stone such as paving and statues – and even cloth boards with elaborate designs. Game boards, too, came in all shapes and sizes. The most famous from ancient times being the game of 58 Holes also known as Hounds And Jackals. Coins, having two distinguishing sides, can be used whereby one player uses heads to represent their counters and the other player uses tails to represent theirs counters.Įven Pegs were used as game pieces. The pieces used for the games also varied in size, shape and material: from elaborate carvings to simple glass or stone counters from coins to shells – in fact anything that could be used for game pieces would be used – depending on your class status. It is the same principle for using coins for dice with the binary system with heads and tails.
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Knuckle bones were also used in this way whereby the flatter sides probably counted as the pips and the rounded sides as the ‘no pip’ sides. The lighter un-marked sides represented the pips of the dice. Two sided sticks work in the same manner whereby one side would either be marked or darker and the other side would be un-marked or lighter. If all three dice were to fall with no marked tips pointing up, then this would count as a 4.
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If three tetrahedral dice were used, they could either fall with one of the die with a marked tip pointing up and two dice with un-marked tips pointing up (indicating the overall pip count for all three dice as 1), or two or three of the dice could fall with two or three marked tips pointing up, giving a count of 2-3. Two of the four points on a tetrahedral die were marked at the tips to act as the pips of the die. The binary dice system relies on objects with two sides, or objects that can present two options like the marked points on tetrahedral dice. They range from two-sided throwing sticks to four-sided tetrahedral dice, six-sided cube dice to dice that have so many sides it beggars belief, from Cowrie shells to coins and knuckle bones to figurines. There are many forms of dice used for gaming going back thousands of years, all made from different materials: bone, Ivory, metal, wood, glass, clay, even stone.